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After completing enough objectives, the Tactician can become as powerful as the Assault class. As you reach certain milestones, you unlock weapons for each class that boost their overall firepower to the point where they're almost indistinguishable from one another.
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He also acts as a supply man since he can drop crates in the field for full ammo refills.Īside from their initial weapon loadouts and abilities, each of the four classes has the same amount of health and the same movement speeds without buffs. Finally, you have the Medic, who can use his drone to heal allies and revive them from near-death. The Tactician is fairly poor in combat because he only has a pistol, but he has a shield for his allies and the ability to lay down turrets. Marksman is the sniper class and also has the ability to lay down laser trip mines. Assault is a basic class that's good for general combat due to his flying drone and few perks, like speed boosts. To emphasize how important co-op is, you'll be split up into four different classes, each with its weaknesses and strengths. There are also appearances from major characters like Echo, who come with their own health bar and are dastardly to fight. As expected, the forces grow stronger over time with simple grunts making way for flying drones, troops with better armor, and cloaked foes.
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You must fight off a seemingly never-ending wave of Helghast forces before they take all three points in their control and end your game. Up to four people are set up together as Vektan operatives who are charged with protecting three satellite beacons. Instead, it introduces a new multiplayer mode that's co-op only. Unlike most DLC packs, Intercept doesn't add anything new to the game's existing multiplayer modes. To help curb the decline a bit, Guerrilla Games has introduced the Intercept DLC pack, and it's a little different than expected. As big as Killzone may be, it's suffering from the same fate, with an online population that's dwindling in the face of the two big shooter franchises. Unless your shooter already has a strong fan base or a completely off-the-wall hook that mesmerizes the population, you can expect servers to go hot for the first few months and then cool off significantly. These days, it takes a good amount of effort and a lot of luck to keep players interested in a competitive first-person shooter if your title doesn't contain Call of Duty or Battlefield.